Ultima Online Shard Zerenxess |
Guides - For Veterans |
Retrogamers Guild |
Templayer - templayer.cz TheFuzimi - fuzimi.cz Skineri - hurka.blog.idnes.cz |
If you have any ideas of what I could put in here, please send me an email (use the contacts section) Skill guides (stolen from the internet, I’ve used multiple ones, and I made some additional changes myself):
Skill level / Way to raise / Additional requirements Alchemy 0.0 - 30 Cure potions No idea 30 - 35 Agility Blood Moss 35 - 55 Total Refresh Black Pearl 55 - 65 Greater Agility Blood Moss 65 - 75 Greater Strength Mandrake Root 75 - 85 Greater Heal/Greater Poison Ginseng/Nightshade 85 - 98.1 Greater Cure/Greater Explosion Garlic 98.1 - 120 Deadly Poison Nightshade Anatomy Either use it on an NPC or a player, or raise it by striking with weapon skills. Animal Taming 0.0 - 30 Dog, Gorilla, Rabbit, Jack rabbit, Weak mongbat, Skittering hopper, all small Birds, Cat, Chicken, mountain Goat, Rat & Sewer rat. 30 - 35.1 Boar, Horse, Pack Llama, Pack Horse, Desert Ostard, Forest Ostard, Giant Rat , Cow, Goat, Pig, Sheep. 35.1 - 41.1 Black Bear, Llama 41.1 - 47.1 Brown Bear, Cougar, Hind 47.1 - 53.1 Alligator, Timber Wolf 53.1 - 59.1 Panther, Grey Wolf, Snow Leopard 59.1 - 60 Snake, Great Hart 60 - 85 Polar Bear, Walrus 73 - 85 Snow Leopards 85 - 105 White Wolf, Grizzly Bear 89 - 100 Gamans, Hell Hounds 95 - 100 Bulls, Lava Lizards 105 - 120 Ridgebacks, Giant Toads, Dire Wolves, Kirins, Unicorns, Cu Sidhes Animal Lore 0-120 Birds Archery 0 - 25 Training targets 25 - 40.0 - bulls, harts, headless, great harts, walruses 40.1 - 50.0 - great harts, horde minions, orcs 50.1 - 60.0 - brigands, corpsers, ghouls, imps, orcs, ratmen, skeletons, spectres, zombies, wraiths 60.1 - 70.0 - dread spiders, ettins, Jhelom fighters (no weapon, leather armor), trolls, water elementals 70.1 - 80.0 - ettins, harpies, Jhelom fighters (no weapon, metal armor), lich lords, ogres, trolls 80.1 - 90.0 - blood elementals, bog beasts, bone/skeletal knights, cyclops, dull copper elementals, earths , elder gazers, harpies, Jhelom fighters (with weapon, armor, and shield), snow elementals 90.1 - 100.0 - ancient wyrms, balrons, betrayers, Blackthorn juggernauts, blade spirits, centaurs, cyclops, dragons, dull, copper elementals, ethereal warriors, fire gargoyles, gargoyle destroyers, GM crafted golems, harrowers, Jhelom fighers (with weapon, armor, and shield), juka lords, ogre lords , ophidian avengers, ophidian knight errants, orc brutes, phoenixes, plague beasts, rotting corpses, shadow wyrms, silver serpents, skeletal dragons, summoned daemons, tentacles of the harrower, terathan avengers, zealots of khaldun, summoners, Cu Sidhes 100.1 - 110.0 - air elementals, arctic ogre lords, blade spirits, cyclops, daemons, dragons, dull copper elementals, earth elementals, elder gazers, Jhelom fighters (with weapon, armor, and shield), ogre lords, ophidian avengers, poison elementals, rotting corpses, sand vortexes, terathan avengers, terathan matriarchs, water elementals 110.1 - 120.0 - blade spirits, energy vortexes, Jhelom fighters (with weapon, armor, and shield), rotting corpses, terathan avengers, terathan matriarchs |
Arms Lore Use on an item Begging Beg Blacksmithing 0.0 - 30 Buy from NPC 30 - 40 Mace, Chain Coif, Ringmail Sleeves, daggers 40 - 45 Maul, Ringmail Leggings, Ringmail Tunic 45 - 50 Cutlass, Viking Sword, Hammer Pick, Heater Shield 50 - 55 Scimitar, Double Axe, Long Sword, Large Battle Axe, War Mace, Bardiche 55 - 60 Kryss, Broad Sword, Axe, Executioner's Axe, War Hammer, Two-Handed Axe, Chainmail Leggings 60 - 65 War Fork, Close Helm, Helmet, Nose Helm, War Axe, Chainmail Tunic, Halberd 65 - 70 Short Spear, Katana, Female Plate Armor 70 - 75 Spear 75 - 80 Plate Gorget 80 - 85 Plate Gloves 85 - 90 Plate Helm, Plate Sleeves, Circlets 90 - 97 Plate Legs 97 - 120 Plate Hiro Sode, Royal Circlets 105 - 120 Boomerang Bowcrafting/Fletching 0.0 - 30 Buy from NPC 30 - 60 Bow 50 - 90 Fukiya Dart 60 - 70 Crossbow 70 - 80 Composite Bow 80 - 90 Heavy Crossbow 90 - 100 Repeating Crossbow 100 - 120 Yumi Bushido 0.0 - 30 Buy from NPC 30 - 60 Confidence 50 - 100 Lightning Strike 60 - 75 Counter Attack 75 - 97.5 Evasion 97.5 - 120 Momentum Strike Camping Use a non-axe bladed weapon on a tree, then use the wood to make a fire. Carpentry 0.0 - 30 Small Crate, Dartboard ??? 30 - 47.3 Medium Crate, Chairs15 Boards 47.3 - 52.6 Ballot Box 5 Boards 52.6 - 60.0 Wooden Shield 9 Boards 60.0 - 70.0 Fukiya 6 Boards 70.0 - 73.6 Bokuto 6 Boards 73.6 - 78.9 Quarter Staff 6 Boards 78.9 - 103.9 Gnarled Staff 7 Boards 103.9 - 110 Tetsubo 8 Boards and 5 ingots 110 - 111.8 Easel 20 Boards 111.8 - 115 Ornate Wooden Chest 30 Boards 115 - 120 Woodland Arms/Gauntlet/Legging/Gorget 15 boards & 4 Bark fragments 115 - 120 Giant Replica Acorn 35 Boards Cartography 0.0 - 30 Buy from NPC Mapmaker 30 - 50 Make Local Maps 50 - 65 Make City Maps 65 - 99.5 Make World Maps 85 - 94.9 Sea Charts 99.5 - 120 Decode Level 4+ Treasure Maps You can use blank scrolls instead of blank maps. / Místo prázdných map můžete použít prázdné svitky. Cooking Cook food (fish steaks are good) Chivalry 0.0 - 30 Buy from NPC (The Keeper of Chivalry) 30 - 40 Consecrate Weapon 40 - 55 Divine Fury 55 - 69 Enemy of One 69 - 88 Holy Light 88 - 115 Noble Sacrifice 115 - 120 Requires Chivalry skill elixirs Detect Hidden You can try to spot traps on chests, or target the ground 30 - 50 Check Vendor crates Evaluating Intelligence Use on NPCs Discordance / Provocation / Peacemaking 0.0 - 30 Buy from NPC 30 - 40 Farm Animals 30 - 50 Grizzly Bear, Polar Bear 40 - 65 Scorpions 50 - 70 Frenzied Ostard 65 - 90 Giant Beetle 80 - 85 Lesser Hiryu 90 - 106 Hiryu 106 - 120 Serpentine Dragon, Rotting Corpse, Cu Sidhe Peacemaking only - use on yourself Fencing 0 - 25 Training Dummy 25 - 120 Any enemy Fishing Fish using a fishing rod Focus Raised by using other skills Forensic Evaluation Use on dead bodies and chests Herding 0-30 Buy at NPC Tamer 0 - 35 Polar Bear 35 - 40 Snow Leopard 30-45 Cows and Sheep 40 - 50 White Wolf, Grizzly Bear, Great Heart 45-60 Hinds and Timberwolves 50 - 70 Bull 60-75 Walrus and *Polar Bears 70 - 85 Cu Sidhe, Unicorns 75-85 Snow Leopards and Panthers 85-100 Great Harts and *White Wolves 85 - 100 Greater Dragon 100-120 Ridgebacks and Bulls Healing 0 - 60 Use bandages to restore health 60 - 80 Use bandages to get rid of poison 80 - 100 You can attempt to restore a ghost Hiding Use anywhere, best gains in dungeons Inscription 0.0 - 50 Write something in a book and scribe it to another book using the skill 30 - 42.8 Poison scrolls 42.8 - 57.1 Lightning scrolls 57.1 - 71.4 Paralyze scrolls 71.4 - 85.7 Reveal scrolls 85.7 - 90 Flamestrike scrolls 80 - 100 Summon Elemental scrolls 90 - 104 BOD Books 104 - 120 Vampiric Embrace scrolls Item Identification 0 - 100 Use on any weapon Lockpicking 0 - 95 Get a locked crate / chest. Relock afterwards. 95 - 120 Unlock special treasure chests Lumberjacking Use an axe on trees or enemies Mace fighting 0 - 25 Use on the training dummy 25 - 100 use on somebody Magery 0.0 - 30 Buy from NPC or cast Fireball 30 - 45 Bless 45 - 60 Arch Cure 50 - 55 Mana Drain 50 - 65 Mind Blast 55 - 65 Paralyze 55 - 70 Invisibility 60 - 90 Reveal 65 - 85 Energy Bolt 75 - 90 Flamestrike 90 - 100 Mana Vampire 100 - 120 Earthquake |
Meditation Goes up on it‘s own with magical skills Mining Go mine. In a safe place prefferably Musicianship Use an musical instrument over and over Necromancy 0.0 - 30 Buy from NPC 30 - 60 Pain Spike/Wraith Form 60 - 80 Horrific Beast 70 - 90 Wither 81 - 110 Lich Form 110-120 Vampiric Embrace Ninjitsu 23 - 30 Cast Animal Form (Rat/Rabbit) 30 - 45 Cast Backstab 45 - 65 Cast Mirror Image 65 - 85 Cast Focus Attack 85 - 120 Cast Death Strike Parrying Parry attacks. Get a friend to attack you unarmed, take of your armour with the exception of the shield. Heal. Poisoning (use on food, not weapons - those corrode) 0.0 - 30 Buy from NPC 30 - 45 Lesser poison 45 - 65 Poison 65 - 95 Greater poison 95 - 100 Deadly poison Removing Traps First, use Dart Traps (trap type dos not matter, but dart is cheapest) to trap a container for your Remove Trap character to remove. As a general rule, you want the Tinker skill of your trap maker to be about 8 points below your Remove Trap skill. This method works until 98.0 Remove Trap skill. Once you reach 98.0 Remove Trap skill, you need to train the skill to GM on dungeon and treasure map chests. This is where Lockpicking comes in. You can train Lockpicking to 95.0 skill on player locked chests, but from there you need to work the skill on dungeon or treasure map chests as well. May as well do both of these at once. Resisting Spells Cast Clumsy on yourself, up to 120 Or aggro Spectral Spellbinders Snooping Accept an escort, open it‘s paper doll and try opening the bag over and over Spirit Speak Use directly Stealing Get either a packhorse or a crate 0 - 50 Steal short spears from it 50 - 75 Steal long spears from it 75 - 100 Steal an Executioner‘s axe from it Or steal money from it. Level is based of the weight, and that is based on the amount. *50 Gold = 1 Stone* 00-15 1 Stone 15-25 2 Stones 25-35 3 Stones 35-45 4 Stones 45-55 5 Stones 55-65 6 Stones 65-75 7 Stones 75-85 8 Stones 85-95 9 Stones 95-100 10 Stones Spellweaving 0 - 20 Arcane Circle (Stand on an Arcane Circle, Pentagram, or Abattoir. It can be anywhere.) 20 - 33 Immolating Weapon (Equip any melee weapon to cast. ) 33 - 44 Reaper Form 44 - 60 Summon Fey/Fiend (Summon Fiend causes Karma loss.) 60 - 74 Essence of Wind 74 - 90 Wildfire (Target yourself. It will not do any damage to you, but will increase skill level.) 90 - 120 Word of Death Stealth Buy skill to mid 30s or use the Ninja‘s animal form +20 to stealth in rat and rabbit forms Swordmanship 0 - 25 Use a training dummy 25 - 100 Train on enemies or spar with a friend Tactics Cause damage to others Tailoring 0 - 33 buy skill 33 - 45 make plain dresses 33 - 49.7 Short Pants 6 Cloth 45 - 55 make cloaks 49.7 - 54 Skirt 10 Cloth 54 - 58 Fancy Dress 12 Cloth 55 - 75 make robes 74.6 - 99.6 Oil Cloth 1 Cloth 75 - 99.6 make oil cloths 99.6 - 100 make studded tunics 99.6 - 103.7 Studded Gorget 6 Hides 102.1 - 115 Make Elven Pants/Shirts 103.7 - 107.8 Studded Bustier 8 Hides 107.8 - 112 Studded Armor 10 Hides 112 - 116 Studded Legs 12 Hides 115 - 117.9 Studded Gloves 116 - 119 Studded Tunic 14 Hides 117.9-120 Studded Hiro Sode 119 - 120 Bone Legs 10 Hides, 6 Bones Taste Identification Continuously use on a potion Tinkering 32.0 - 33.2 Tinker Tools (160 Ingots) 40 - 45 Scissors 45 - 60 Tongs 75 - 85 Bracelets 85 - 90 Spyglasses 90 - 100 Rings 92.5 - 95.0 Candelabras (4 Ingots Each) Tracking Use everywhere you can Veterinary Heal (and later resurrect) pets Wrestling 0 - 25 Use a training dummy 25 - 100 Use a living dummy :)
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